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GeForce FX 5200 128MB
GeForce FX 5200 128MB
 
Λήγει σε:
Η καταχώρηση έχει λήξει!
 
Τελική τιμή:
18€
 
Αρχική τιμή:   18€
Αριθμός προσφορών:   1   (Δείτε το ιστορικό)
Τύπος καταχώρησης:   ΔΗΜΟΠΡΑΣΙΑ
 
 
 
Τοποθεσία και αποστολή
 
Τοποθεσία πωλητή:
ΑΘΗΝΑ - ΑΤΤΙΚΗΣ
 
 
Όροι αποστολής:
Επιβαρύνουν τον αγοραστή
 
 
Έξοδα αποστολής:
Δεν έχουν οριστεί από τον πωλητή
 
 
Τρόποι πληρωμής:
Αντικαταβολή | ΕΛΤΑ | ΕΛΤΑ Αντικαταβολή | Χέρι με χέρι / Συνάντηση |
 
 
Η δημοπρασία ξεκίνησε:
25/03/2009 - 14:27
 
 
Έληξε στις:
09/04/2009 - 15:27
 
 
ID:
15479583
 
 
Κατάσταση:
Μεταχειρισμένο
 
 
 
 
Περιγραφή

ΑΡΙΣΤΗ ΚΑΡΤΑ ΓΡΑΦΙΚΩΝ AGP 4X 8X THΣ MSI GF FX5200 ME 128 MB MNHMH.

ΜΟΝΤΕΛΟ: TDI128LF

ΣΥΝΔΕΣΗ 2 ΟΘΟΝΩΝ TAYTOXPONA  (VGA KAI DVI + ΕΞΟΔΟ TV OUT S-VIDEO)

XΑΡΑΚΤΗΡΙΣΤΙΚΑ:  

CineFX Shading Architecture
 
Support for DX 9.0 Pixel/Vertex Shader 2.0+
Very long pixel programs up to 1024 instructions
Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination
Looping and subroutines with up to 256 loops per vertex program
Subroutines in shader programs
Dynamic flow control
Conditional write masking
Conditional execution
Procedural shading
Full instruction set for vertex and pixel programs
Z-correct bump-mapping
Hardware-accelerated shadow effects with shadow buffers
Two-sided stencil
Programmable matrix palette skinning
Keyframe animation
Custom lens effects: fish eye, wide angle, fresnel effects, water refraction
   
High-Performance, High-Precision, 3D Rendering Engine
 
4 pixels per clock rendering engine.
128-bit, studio-quality floating point precision through the entire graphics pipeline
Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes
Up to 16 textures per pass
Support for sRGB texture format for gamma textures
DirectX and S3TC texture compression
   
High-Performance 2D Rendering Engine
 
Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
True-color, 64x64 hardware cursor with alpha
Multi-buffering (double, triple or quad) for smooth animation and video playback
   
Advanced Display Pipeline with Full nView Capabilities
 
Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
Video Mixing Renderer (VMR) supports multiple video windows with full quality and features in each window
   
Digital Vibrance control (DVC) 3.0
 
DVC color controls
DVC image sharpening controls
   
Performance
 
Memory bandwidth: 10.4GB/sec.
Fill Rate: 1.3 billion texels/sec.
Vertices per Second: 81 million
   
Operation Systems and API support
 
Windows® XP / 2000
Complete DirectX support, including DirectX 9.0 and lower
Full OpenGL 1.4 and lower support
   
Compatibility
 
NVIDIA Unified Driver Architecture (UDA)
Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows operating systems.
WHQL-certified for Windows® XP, Windows® 2000

 
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